CO₂

Compete as an energy company for contracts while a shared pollution meter threatens everyone at once.

👥 1–5 players⏱ approx. 120 min🪄 Takes some learning12+
🧩 Solo mode★ 6.5 · BGG #1,429

Who it's for

You like heavy strategy games with a real theme and a pinch of negotiation. A plus if you want to tackle an environmental topic through play.

Not for you if…

You want something light that is explained in ten minutes. It also drags if someone at the table dislikes shared losses and the arguments that come with them.

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Vibe's take

Dense, thoughtful planning where you constantly weigh your own profit against the common good. It is tense because you do not quite trust the others, yet you need them.

About this game

CO₂ is set in the 1970s, when the world answered its hunger for energy with polluting power plants and nobody dared to slow down. You run a company with clean-energy expertise, proposing projects that regional governments are happy to fund. The catch is that the whole table shares one problem: if pollution climbs too high, everybody loses, no matter who has the best balance sheet. So you compete for influence and funding while also keeping the planet from tipping over. It is a heavy, planning-rich game with drafting, worker placement and majority fights, and it also has a solo mode.

Semi-cooperative, everyone can lose togetherCard drafting, worker placement and regional majoritiesSolo mode included

By the numbers

Players

Best at 4 playersWorks with 1–4

Duration

120 min

Ages 12+

Complexity

3.9 / 5 — Heavy

BGG Rating

6.5/10

Rank #1,429

4.0k ratings

Published

2012

Designed by

Vital Lacerda

Published by

Stronghold Games, Lacerta, Giochix.it, MYBG Co., Ltd.

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