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Clans

Move whole villages around and never let anyone work out which huts are yours.

Prehistoric huts wander across twelve regions, and your own colour stays secret until the very end. You move whole groups of huts into neighbouring areas, and any area cut off from its neighbours gets scored immediately.

Your colour stays secret until scoringAreas score the moment they get cut offBoard empties out toward the end

Who it's for

Two players who want a short abstract with hidden identity, or small groups who like deduction over dice.

Not for you if…

You want theme or direct interaction. The prehistoric dressing is decoration only, the hidden colour can be guessed early by attentive opponents, and it can end abruptly just as it gets interesting.

Vibe's take

Deceptively quiet. Every move looks neutral until the scoring reveals who was quietly stacking their own colour.

#2,067 on BGG

of over 30,000 ranked board games

Published 2002 Β· 24 years ago

older than 91% of games

In 5,622 collections

collected more than 62% of games

2–4 players Β· ages 10+

Best with 2

about 30 min

shorter than 69% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.0 out of 5 Β· lighter than 51%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive