Place envoys next to towns on a hex grid and chain them into big scoring turns in a Knizia tile-laying game.
The kingdom is shattered, its towns distrust each other, and the new ruler, El Cascadero, sends four ministers to fix it. Each one has a specialty: Farming, Crafting, Mining or Markets. You lay tiles on a hex grid, placing envoys next to towns to visit them. But towns are suspicious of single envoys, so a newly placed envoy only triggers scoring when it joins an established group or carries a royal seal. Chains of placements set off big scoring turns. By Reiner Knizia, with a clever scoring puzzle at its center, for 2 to 4 players in about an hour.
Who it's for
You like abstract-leaning tile-laying with a scoring puzzle at its heart, and Knizia designs are your thing.
Not for you ifβ¦
You want a lively social game or a strong theme. The kingdom story is a thin coat of paint over a scoring puzzle.
Vibe's take
Thoughtful and puzzly. Each placement is a small bet on how it will pay off two turns later, and the best moments are the turns where a chain falls into place.
newer than 77% of games
collected more than 44% of games
Best with 3 or 4 Β· publisher: 14+
longer than 62% of games Β· typical 30β90 min
One warm-up round Β· 2.6 out of 5 Β· heavier than 71%
Most people rate it similarly
Playable without the language