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Breakers

Trick-taking where each monster rewrites trump and win conditions.

A competitive trick-taking game where each round's monster rewrites the rules, changing trump, trick conditions or what winning even means until three of them are defeated.

Monsters change the trick rulesTrophies from defeated monstersLosers gain equipment to catch up

Who it's for

Trick-taking regulars who want the familiar core constantly twisted into new shapes.

Not for you if…

You want a stable, classic trick-taker or dislike take-that effects between players.

Vibe's take

Slippery and clever – you spend every round unlearning last round's instincts, and the trophies make winning early actually pay off.

#22,200 on BGG

of over 30,000 ranked board games

Published 2026 Β· this year

newer than 95% of games

In 10 collections

collected more than 4% of games

2–4 players Β· ages 12+

Best with 4 Β· publisher: 14+

30–60 min

longer than 62% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 3.0 out of 5 Β· heavier than 83%

Play style: competitive

Theme & categories