Build towers everybody shares, then cash the ones you quietly took over.
A tower-building game in four phases: play cards to stack coloured blocks into towers, then clear them out and score. Timing is everything β knock a tower down at the wrong moment and you hand somebody else the points. Two to four players, about 45 minutes.
Who it's for
Groups who like abstract building games with sharp elbows and enough length to plan a couple of moves ahead.
Not for you ifβ¦
You want a theme β this is a fully abstract game wearing a construction-site label. The card draw can be swingy, and losing a tower you built up over several turns is genuinely deflating.
Vibe's take
Calculating with sudden flashes of malice β you spend three turns setting up a tower and one turn watching someone take it from you.
older than 82% of games
collected more than 25% of games
Best with 4
shorter than 51% of games Β· typical 30β90 min
One warm-up round Β· 2.1 out of 5 Β· heavier than 52%
A normal range of ratings
Playable without the language