A sharp two-player duel of colored balloon cards racing to claim cubes over plains and peaks.
Two balloonists race over a chain of plains and mountains, playing colored balloon cards to win the cubes at each landscape. Low cards suit the plains, high cards the peaks, and a well-timed wind can dump your card onto your rival's side to ruin their plan. First to collect enough of a color, or the trophies, takes the cup.
Who it's for
Duos wanting a smart, portable head-to-head with meaningful decisions in half an hour, and fans of tight color-matching and timing.
Not for you if…
You need more than two players or crave theme and variety. It is abstract at heart and can feel samey over back-to-back plays.
Vibe's take
Quick, clever back-and-forth where hand timing and sneaky wind cards decide who fills each landscape first.
older than 90% of games
collected more than 68% of games
Best with 2
shorter than 69% of games · typical 30–90 min
Explained in 5 minutes · 1.5 out of 5 · lighter than 74%
Most people rate it similarly
Playable without the language