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Ashes Ascendancy

Phoenixborn duel with dice-fuelled decks, now also against shared foes.

Designer
Nick Conley
Published by
Plaid Hat Games

A new entry point to the Ashes expandable card game, adding two magic types and a new kind of foe for solo and cooperative battles while staying fully compatible with Ashes Reborn.

Two new magic typesInterrupt-driven turn structureSolo and co-op foe battles

Who it's for

Duelling card game players who want deckbuilding depth without a randomised booster treadmill.

Not for you if…

You want a game that plays beyond two, or living card game upkeep and deck tuning is not for you.

Vibe's take

Tense and reactive – turns interlock so tightly that half your planning is about what you can afford to answer.

#5,543 on BGG

of over 30,000 ranked board games

Published 2026 Β· this year

newer than 95% of games

In 1,014 collections

collected more than 27% of games

1–2 players Β· ages 12+

Best with 1 or 2 Β· publisher: 14+

30–60 min

longer than 62% of games Β· typical 30–90 min

Complexity: demanding

Takes some learning Β· 2.8 out of 5 Β· heavier than 78%

Opinions: usual spread

A normal range of ratings

Language: lots of text

Lots of text, fluency helps

Play style: cooperative Β· solo too

Theme & categories