Build houses, hoard the right family's seals, and cash them the round before everyone else does.
A city-building game where you place builders around houses to claim them, then collect the seals of four noble families. Every house you build also adds a stone to the growing castle, which sets what each family's seal is worth β and doubles as the game clock. Most gold at the end wins.
Who it's for
Players who like medium-weight euros with a market-timing feel and enjoy watching a board physically build up over the game.
Not for you ifβ¦
You want a game you can settle into β mistiming one big cash-out can decide the whole thing, and it rewards experienced players heavily. Newcomers often only understand the seal economy after their first loss.
Vibe's take
Constant low-grade tension between banking points now and betting on a better rate later. The castle physically growing in the middle of the table makes the endgame pressure very visible.
older than 85% of games
collected more than 57% of games
Best with 3 Β· publisher: 10+
longer than 62% of games Β· typical 30β90 min
One warm-up round Β· 2.6 out of 5 Β· heavier than 71%
Most people rate it similarly
Playable without the language