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Aquarius

Play element cards like dominoes and connect seven panels of your element before anyone derails you.

Dominoes with a groovy twist, played with cards. Aquarius (1998) has three kinds of cards: Elements, Goals and Actions. You lay Element cards a bit like dominoes, trying to connect seven panels of one particular element. Your Goal card decides which element you are after, and Action cards let you shake things up in five different ways, so a nearly finished line can be derailed by a neighbor. The game is quick and colorful, made for two to five players, best with three or four. A light card game for around half an hour and for kids from six.

Element, Goal and Action cardsConnect seven panels of your elementFive kinds of action to shake things up

Who it's for

You want a short, colorful card game for kids from six and adults together, where a well-timed action card gets a laugh.

Not for you if…

You want deep strategy. It is a light card game where goal luck and action cards can upend a plan.

Vibe's take

Light, bright and a little teasing. You build toward your element, and another player's action card keeps turning your plan sideways.

#6,213 on BGG

of over 30,000 ranked board games

Published 1998 · 28 years ago

older than 94% of games

In 3,365 collections

collected more than 44% of games

2–5 players · ages 5+

Best with 3 or 4 · publisher: 6+

10–30 min

shorter than 69% of games · typical 30–90 min

Complexity: light

Explained in 5 minutes · 1.1 out of 5 · lighter than 87%

Opinions: divided

Some love it, others really don’t

Language: no text

Playable without the language

Play style: competitive

Theme & categories