Apples to Apples

Match a noun to an adjective and persuade the judge it's the best one.

πŸ‘₯ 4–10 players⏱ approx. 30 minπŸͺ„ Rules in 5 min8+
β˜… 5.6 Β· BGG #8,491

Who it's for

You have a big, chatty group of mixed ages and want a game that is mostly an excuse to talk, like a friendlier cousin of Cards Against Humanity.

Not for you if…

You want skill to matter or you dislike subjective judging. A judge with odd taste can make the whole round feel arbitrary.

🦊

Vibe's take

Loud, chatty and judge-driven. There's almost no strategy, just reading the person with the power and enjoying the arguments afterward.

About this game

One person draws an adjective like hairy or smarmy, everyone else secretly plays the noun card from their hand that fits it best, and the judge of the round picks a winner. That's the whole game. The fun is not in the rules but in arguing for your pick, defending a hopelessly weak match, or realizing the judge's taste is stranger than you thought. The winning player becomes the next judge, and the first to collect enough adjective cards wins. Mass-market, loud, and low on strategy, it works because it makes everyone talk. Whether it's great depends entirely on your group: if you like banter, it's a hit; if you want to win by skill, look elsewhere.

Judge rotates every roundPlays up to ten peopleThe best moments are the arguments

By the numbers

Players

Best at 6–8 playersWorks with 4–10

Duration

20–30 min

Ages 8+

Complexity

1.2 / 5 β€” Very Light

BGG Rating

5.6/10

Rank #8,491

20k ratings

Published

1999

Language

Heavy text

Designed by

Matthew Kirby, Mark Alan Osterhaus

Published by

Pegasus Spiele, Mattel, Inc., (Unknown), Tactic, Out of the Box Publishing and 4 more

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