A Familiar Find

Take a whole pile of cards, then bait your rivals into grabbing the ones you stuffed with junk.

πŸ‘₯ 2–4 players⏱ approx. 45 minπŸͺ„ Rules in 5 min8+
β˜… 5.5 Β· BGG #16,561

Who it's for

You like bluffing and bait-and-switch card play, and enjoy the Critical Role world. Great for groups who love a good trap.

Not for you if…

You dislike being tricked or want a solitary, calm collecting game. Half the game is leading others astray.

🦊

Vibe's take

Sly and quick. You study the piles, guess what your rivals can't resist and sneak your best cards into places you plan to come back to. Satisfying when someone falls for it.

About this game

Familiars on a mission: you play magical companions sent out by their spellcasters to gather rare ingredients from across Exandria, while rival familiars set traps. Piles of cards stand for locations. On your turn you take an entire pile, then place three cards from your hand into piles: two face up and one face down. The game is about hiding valuable cards for later and tricking opponents into grabbing piles full of negative cards, so timing and bluff matter. A fast card game for two to four players, about 45 minutes, ages 12 and up, with a pinch of mischief.

Take a pile, then split three cards across pilesTwo face up, one face downBait rivals with negative cards

By the numbers

Players

Best at 4 playersWorks with 2–4

Duration

30–45 min

Ages 8+

Complexity

1.3 / 5 β€” Very Light

BGG Rating

5.5/10

Rank #16,561

72 ratings

Published

2026

Designed by

Ian Zang

Published by

Darrington Press

Similar vibes