Grab cards to raise five towers, but greed today clogs your building tomorrow.
A breezy drafting game where you play master architects grabbing cards to build the tallest towers. You can only ever build one tower of each of the five types, so hauling in too many cards at once can clog your options later. Greed gets you material now but boxes you in down the line.
Who it's for
Groups wanting a bright, snappy drafting game with a single clever hook and a bit of bluffing over who grabs what. Best around four.
Not for you if…
You want deep strategy or lasting consequences. It lives on one repeated decision, and heavy gamers may find it thin after a few plays.
Vibe's take
Light and colorful with one sharp push-your-luck decision at its heart. Watching how much others will take keeps every draft tense.
newer than 71% of games
collected more than 67% of games
Best with 4 · publisher: 7+
shorter than 69% of games · typical 30–90 min
Explained in 5 minutes · 1.2 out of 5 · lighter than 82%
Most people rate it similarly
Playable without the language